Saturday, February 14, 2009

Deep and Pretty Things

By now, most serious gamers have at least HEARD about a game called Flower. It's just under $10 on the PlayStation Store and I must say it has got to be the best $9.99 I have spent in a while, much like the LittleBigPlanet MGS Level pack was the best spent $5.99 and Linger In Shadows was the best spent $2.99.



The basic jist of the game is you're a flower petal blowing in the wind. I know, it sounds a tad lame. The fact of the matter however is this is one of the most deeply impactful games I have played. It is relaxing and surprisingly engaging. There is a however a hitch. Flower has a twist, and giving it away ruins the effect.

While Linger in Shadows is fun experience, but more fun to share with other people, Flower is the exact opposite. It is a little too involved and personal to simply hand the controller over to some one and watch. I can't write the words DEEP and PERSONAL enough times in this post. Oh yeah, and PROFOUND.

With Nobi Nobi Boy, and some other really promising releases on the verge for PSN, Sony is looking like a much stronger contender in 2009 than 2008.

On the one hand, what took you so fuqing long Sony? On the other, I'm glad Sony and it's third parties are finally ready to start representing. Welcome aboard.

Flower is not a technically mind blowing game. It has excellent graphics and a great sound track, but the underlying mechanic is so remarkably simple that one might wonder why in the world it took so long for the game to come out. It has been in production since at least before TGS in 2007.

The reason is, Flower's merits lie in a carefully crafted experience. Like writing a truly profound book, these things take time.

I cannot emphasize enough the importance for getting this game it you have a PS3. Granted, there are going to be some people that are terribly unimpressed with it, but for the most part these are people with some level of severe brain damage and a two digit IQ.

PS. WHY THE HELL IS BLOGGER DELETING MY PERIODS?

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